Second Life Votingaktion

Second Life Voting action (openPR) - Second Life is the new Community success in the WEB2.0 range. Those Hamburg agency hansen creativ already uses Secondlife for nearly one year for the marketing of products, in addition, to the analysis of trends and developments in the WEB2.0.

Now those would like to know Hamburg ones more exactly, who is in Second Life, which interests the user in it and why. Over this to find out was started a Votingaktion, which explanation about user profile and - with restraint to give is. A later analysis and evaluation of the Ergebnsise by the Research team of hansen creativ under line Dr. Christian Böringers will provide for a high quality standard of the evaluation. The first four Votingfragen can be answered immediately and are callable on the following Website:
www.hansen-creativ.de/second-life-voting.htm

Apart from on-line Voting action paralell also interviews are led within Second Lifes. For this hansen creativ Scouts, which was loose-sent within the virtual world, uses in order to experienced, what the Second Life user was interested bessonders and which expectations were so far fulfilled or also not be fulfilled could. Naturally you arrive also over the virtual office of hansen creativ at the Voting action. The virtual office that Hamburg agency is only one mouse-clicks far:
www.slurl.com/secondlife/Apfelland%20Strand/90/117/68

hansen creativ e.K.
New barrier 10
20354 Hamburg
Tel.: 0800 - 10001110
Partner: Claas Hansen

hansen creativ 1996 based and cared for meanwhile numerous enterprises begun of the small “i AG” up to the multinational company approximately around marketing, communication and management consultation. Among the Produktportfolio all elements of the classical Marketingmixes as well as Research and Eventmarketing rank.

Second Life is a virtual world - a durably existing 3D-Umgebung, which creates completely from its inhabitants and one develops further. In this enormous and fast growing on-line world you can practically everything create or become, which you can think of. By the integrated Tools for the contents production no borders are set to your creativity, and you can provide objects in real time and in co-operation with others. An unbelievably detailed, digital figure („Avatar ") makes it for you possible to express by numerous attitudes your personality in Second Life in various way. The close-to-reality simulation of environment physics in Second Life, which is implemented on a Backbone from hundreds connected computers and with the population grows, lets you dive into a life-genuine, interactive world, which covers several ten thousand hectares. They can sketch and sell 3D-Inhalte, acquire and cultivate country, and you can make virtual money in form of a micro currency, which can be exchanged into material money. In other words: They can develop a genuine own enterprise within Second Life. (Source: www.Secondlife.com)



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